Programmer, artist, human.
Many moons ago I learned how to animate and program to make games. These days (when I'm not jammin' with my minidiscs) I use code for fun and profit, mostly making weird art and helping early-stage organizations figure out how to build software for the world wide web. (This whole web thing is a fad anyway)
Of course, your contribution to making something great doesn't end at the compiler; bringing a compassionate and collaborative presence tends to go a long way, so I try and do that too.
Life's short, don't take it too seriously ya dummy.